Animation students must love to draw, have strong attention to detail, be able to depict movement, create appealing characters and believable environments.
The BFA Animations we chose as our top 5 exceed excellence in educating aspiring Animators, and animation studios are more likely to choose a candidate who has graduated from one of these schools.
These are what we feel are the top animation programs:
Ringling College of Art and Design, Florida
Ringling College of Art and Design is consistently ranked as the #1 school for their BFA in Animation program
In this world-renowned program, students learn to do it all. You’ll learn to create characters and tell their stories, as well as design, paint, model, texture, animate, light, composite, and edit original films. You will combine essential technical skills with conceptually original ideas that affect an audience emotionally, visually, and intellectually.
Ringling is looking for a portfolio that demonstrates your potential to succeed, what materials you enjoy experimenting with, what topics you like to explore, and how you like to push your work to the next level.
It’s important to include examples of drawing from life and direct observation.
Your ability to think creatively is important to them, so feel free to include pages from your sketchbook.
Character Animation if you’re looking to understand the art of character performance and storytelling in animation.
Experimental Animation if you’re an innovative artist wishing to develop personal visions within the ever-expanding parameters of animation.
Submit MP3’s, documents, video and individual images of individual works.
Part 1: Observational Artwork (minimum of 15 total) meaning drawings done from the direct study of life. This can be any subject in your environment, human and animal.
You must include examples of the following categories of observational drawing in any number you chose:
A. Observational life drawings of human models:
- These observational drawings should range from short pose lengths (gesture drawings) to longer pose lengths, and should indicate the models’ faces, hands and feet. Drawings of nude models are preferred, but costume drawings may also be included. Applicants in the Character Animation program must have demonstrated experience working with the live model and ideally have at least one year’s worth of experience studying figure/life drawings.
B. Observational drawings from real life:
- Drawings and sketches of people (in this case, not models) and animals from real life
- Drawings of interior and exterior environments
- Urban sketching, location drawings, café drawings etc.
Keep in mind:
- Drawings should be from observing real life, exploring elements such as shape, form, contour, contrast, ambiance, and mood.
- Do not erase all of your construction lines while drawing from life – they are especially helpful to the faculty in understanding your approach to observational drawings.
- Do not submit traced pictures or copies of work by others.
Part 2: Other Creative Work
Images should be uploaded into the online portfolio and can include any combination of the following:
- Sequential image storytelling, Digital creative work (animated or still), Other Work (non-digital): Paintings, drawings, illustrations, concept art, character designs, prop designs, cartoons, Plastic Arts: Sculptures, ceramics, installations etc.
School of Visual Arts (SVA) New York
The School of Visual Arts has prepared young artists for the animation industry for over 40 years. Their faculty includes some of the best artists in the industry. You will be immersed in hands-on experience, whether you’re studying traditional, stop-motion or computer animation.
Your portfolio should contain samples of your strongest artwork
New York University (NYU) New York
New York University‘s BFA in Animation curriculum is varied and integrated with both traditional animation and 2D and 3D animation courses, as well as storyboarding, titles, optical and digital effects, life drawing and history and criticism classes.
Provide ONE Creative Submission that showcases cinematic/visual storytelling and imaginative expression of thought.
1. Artistic Portfolio of 10-15 images
2. Film/Video of up to 5 minutes (including credits)
3. Writing of up to 6 pages
Option 1: Artistic Portfolio (10-15 images):
- Provide a portfolio of photos, drawings, paintings, storyboards, sculpture, or set design.
- You may upload 10-15 images of your work.
- If you would like to include a gif or short(end) animatic as one of your “still” images, it should be 20 seconds or shorter.
Option 2: Film/Video (up to 5 minutes):
- You may provide ONE film of: live action, fiction, experimental, documentary, animation, or a combination of any of these.
- Your submission should be a complete works.
- You may not submit more than one film.
- Video footage of plays or theater performances & film excerpts or reels are not acceptable.
- You must be clear about your specific contributions in the piece you submit.
- You should be the principal creative force behind your submission and will be asked to describe your role in detail.
Savannah College of Art and Design (SCAD) Georgia
In SCADs BFA Animation program you will be provided every resource to help you develop your signature style in 2D, 3D, and stop-motion animation, digital modeling, rigging, lighting, and look development.
a Visual media Art Portfolio
Applicants may submit 10 to 20 visual art pieces such as drawings, paintings, designs, prints, collages, photography, sculptures, jewelry, fashion designs, fiber art and/or 3-D renderings.
Time-based media Art Portfolio
Applicants may submit 3 to 5 minutes of time-based media work such as film, animation, game design, and sound design that shows an awareness of strong storytelling and technical skills. Where applicable, portfolios should demonstrate an aesthetic awareness and effective use of software.
a mix of both Visual and time-based media Art Portfolio
Applicants may submit 2 to 3 minutes of time-based media work, accompanied by eight to 10 visual art pieces.
Other outstanding BFA Animation Programs
Pratt Institute New York
ArtCenter College of Design California
Rhode Island School of Design Rhode Island
Gnomon School of Visual Effects California
Rochester Institute of Technology New York
Otis College of Art and Design California
Carnegie Mellon University Pennsylvania
California College of the Arts California
Massachusetts College of Art and Design Massachusetts
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